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C++ Core Guidelines: Concurrency and lock-free Programming

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Today, I will finish the rules for concurrency and continue directly with lock-free programming. Yes,…
trapMice

C++ Core Guidelines: Be Aware of the Traps of Condition Variables

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Today, I am writing a scary post about condition variables. You should be aware of these issues of condition…
trap

C++ Core Guidelines: More Traps in the Concurrency

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Concurrency provides many ways to shoot yourself in the foot. The rules for today help you to know these…
gleise

C++ Core Guidelines: Taking Care of your Child Thread

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When you create a new child thread, you must answer an important question: should you wait for the child…
retriever

C++ Core Guidelines: Sharing Data between Threads

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If you want to have fun with threads, you should share mutable data between them. To get no data race…
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C++ Core Guidelines: Use Tools to Validate your Concurrent Code

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Today, I'm happy to write about the probably most important C++ Core Guidelines for concurrency rule:…
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C++ Core Guidelines: More Rules about Concurrency and Parallelism

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Writing multithreading programs is hard, even harder if the program should be correct. The rules of the…
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C++ Core Guidelines: Rules for Concurrency and Parallelism

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C++11 is the first C++ standard that deals with concurrency. The basic building block for concurrency…
cheetah

C++ Core Guidelines: The Remaining Rules about Performance

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Today, I will write about the remaining ten rules of performance. Ten rules seem to be a lot, but only…

C++ Core Guidelines: More Rules about Performance

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In this post, I continue my journey through the rules to performance in the C++ Core Guidelines. …