C++ Core Guidelines: Rules for Smart Pointers
There were a lot of C++ experts who said that smart pointers were the essential feature of C++11. Today, I will write about smart pointers in C++.
The C++ core guidelines have thirteen rules for smart pointers. Half of them deal with their owner semantics; half of them with the question: How should you pass a shared pointer to a function?
Here is an overview of the rules.
- R.20: Use
unique_ptr
orshared_ptr
to represent ownership - R.21: Prefer
unique_ptr
overshared_ptr
unless you need to share ownership - R.22: Use
make_shared()
to makeshared_ptr
s - R.23: Use
make_unique()
to makeunique_ptr
s - R.24: Use
std::weak_ptr
to break cycles ofshared_ptr
s - R.30: Take smart pointers as parameters only to explicitly express lifetime semantics
- R.31: If you have non-
std
smart pointers, follow the basic pattern fromstd
- R.32: Take a
unique_ptr<widget>
parameter to express that a function assumes ownership of awidget
- R.33: Take a
unique_ptr<widget>&
parameter to express that a function reseats thewidget
- R.34: Take a
shared_ptr<widget>
parameter to express that a function is part owner - R.35: Take a
shared_ptr<widget>&
parameter to express that a function might reseat the shared pointer - R.36: Take a
const shared_ptr<widget>&
parameter to express that it might retain a reference count to the object ??? - R.37: Do not pass a pointer or reference obtained from an aliased smart pointer
The first five rules (R.20 – R.24) are quite obvious. I have written a few posts about them. Let me paraphrase the rules and refer to my previous posts.
A std::unique_ptr is an exclusive owner of its resource; therefore, you can not copy it but only move it. In contrast, a std::shared_pointer shares ownership. If you copy or copy assign a shared pointer, the reference counter will automatically be increased; if you delete or reset a shared pointer, the reference counter will be decreased. If the reference counter becomes zero, the underlying resource will be deleted. Because of this management overhead, you should use a std::unique_ptr, if possible (R.21).
This overhead becomes, in particular true if you create a std::shared_ptr. Creating a std::shared_ptr requires the allocation of the resource and the reference counter, which is, in sum, quite an expensive job; therefore, you should use the factory function std::make_shared (R.22). std::make_shared makes only one allocation. This is a big performance improvement for std::shared_ptr. In comparison, in the post “Memory and Performance Overhead of Shared Pointers” the differences between creating and deleting raw pointers and shared pointers including the factory functions std::make_shared and std::make_unique.
There is an additional, vital reason to create an std::shared_ptr with std::make_shared, and an std::unique_ptr with std::make_unique: no memory leak (R.22 and R.23). Using two invocations of std::shared_ptr or std::unique_ptr in one expression can cause a memory leak if an exception happens. I was hoping you could read the details about this issue in my last post: C++ Core Guidelines: Rules for Allocating and Deallocating (R.13).
A std::weak_ptr is not a smart pointer. A std::weak_ptr is no owner and lends only the resource from its std::shared_ptr. Its interface is quite limited. Using the method lock on a std::weak_ptr, you can lift a std::weak_ptr to a std::shared_ptr. Of course, you have a question: Why do we need a std::weak_ptr? A std::weak_ptr helps to break the cycles of std::shared_ptr (R.24). These cycles are the reason a std::shared_ptr will not automatically release its resource. Or to say it the other way around. If you have a cycle of shared pointers, you will have a memory leak. Read the details of std::weak_ptr and how you can use them to overcome memory leaks with std::shared_ptr in my previous post std::weak_ptr.
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Now I’m done with my summary of smart pointers. That is more or less general knowledge of smart pointers. This will not hold for the remaining rules. They deal with the question: How should you pass a shared pointer to a function?
R.30: Take smart pointers as parameters only to explicitly express lifetime semantics
This rule is a little bit tricky. If you pass a smart pointer as a parameter to a function and you use this function only as the underlying resource of the smart pointer, you do something wrong. In this case, you should use a pointer or a reference as a function parameter because you don’t have the lifetime semantics of a smart pointer.
Let me give you an example of a smart pointer’s quite sophisticated lifetime management.
// lifetimeSemantic.cpp #include <iostream> #include <memory> void asSmartPointerGood(std::shared_ptr<int>& shr){ std::cout << "shr.use_count(): " << shr.use_count() << std::endl; // (3) shr.reset(new int(2011)); // (5) std::cout << "shr.use_count(): " << shr.use_count() << std::endl; // (4) } void asSmartPointerBad(std::shared_ptr<int>& shr){ // doSomethingWith(*shr); *shr += 19; } int main(){ std::cout << std::endl; auto firSha = std::make_shared<int>(1998); auto secSha = firSha; std::cout << "firSha.use_count(): " << firSha.use_count() << std::endl; // (1) std::cout << std::endl; asSmartPointerGood(firSha); // (2) std::cout << std::endl; std::cout << "*firSha: " << *firSha << std::endl; std::cout << "firSha.use_count(): " << firSha.use_count() << std::endl; std::cout << std::endl; std::cout << "*secSha: " << *secSha << std::endl; std::cout << "secSha.use_count(): " << secSha.use_count() << std::endl; std::cout << std::endl; asSmartPointerBad(secSha); // (6) std::cout << "*secSha: " << *secSha << std::endl; std::cout << std::endl; }
I will start with the excellent case for a std::shared_ptr. The reference counter in line (1) is two because I used the shared pointer firSha to copy-initialized secSha. Let’s look closer at the invocation of the function asSmartPointerGood (2). First (3), the reference count of shr is 2 and then becomes 1 in line (4). What happened in line (5)? I reset shr to the new resource: new int(2011). Consequentially, the shared pointer firSha and secSha are immediately shared owners of different resources. You can observe the behavior in the screenshot.
If you invoke reset on a shared pointer, magic happens under the hood.
- If you invoke reset without an argument, the reference counter will be decreased by one.
- If you invoke reset with an argument and the reference counter was at least 2, you will get two independent shared pointer owning different resources. This is a kind of deep copy of shared pointers.
- The resource will be released if you invoke reset with or without an argument and the reference counter becomes 0.
This magic is not necessary if you are only interested in the underlying resource of the shared pointer; therefore, a pointer or a reference is the right parameter for the function asSmartPointerBad (6).
Further information
Look also at a recent post by Bartek F. about a situation where weak_ptr prevents full memory cleanup: How a weak_ptr might prevent full memory cleanup of a managed object.
What’s next?
There are six rules left for passing smart pointers to functions. So you know what I will write about in my next post.
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