timeline

A new Thread with C++20: std::jthread

One of the participants in my CppCon 2018 workshop asked me: “Can a std::thread be interrupted?”. No, that was my answer, but this is not correct anymore. With C++20, we might get a std::jthread.

 

Let me continue my story from the CppCon 2018. During a break from my concurrency workshop, I had a chat with Nicolai (Josuttis). He asked me what I think about the new proposal P0660: Cooperatively Interruptible Joining Thread. At this point, I didn’t know the proposal. Nicolai is together with Herb Sutter and Anthony Williams one of the authors of the proposal. Today’s post is about the concurrent future. Here is the big picture to concurrency in current and upcoming C++.

 timeline

 

From the title of the paper Cooperatively Interruptible Joining Thread you may guess that the new thread has two new capabilities: interruptable and automatic joining. Let me first write about automatically joining.

Automatically joining

This is the non-intuitive behavior of std::thread. If a std::thread is still joinable, std::terminate is called in its destructor. A thread thr is joinable if either thr.join() or thr.detach() was called.

// threadJoinable.cpp

#include <iostream>
#include <thread>

int main(){
    
    std::cout << std::endl;
    std::cout << std::boolalpha;
    
    std::thread thr{[]{ std::cout << "Joinable std::thread" << std::endl; }};
    
    std::cout << "thr.joinable(): " << thr.joinable() << std::endl;
    
    std::cout << std::endl;
    
}

 

 

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    When executed, the program terminates.

    threadJoinable

     

    Both threads terminate. In the second run, the thread thr has enough time to display its message: “Joinable std::thread”.

    In the following example, I replace the header <thread> with “jthread.hpp” and use std::jthread from the upcoming C++ standard.

    // jthreadJoinable.cpp
    
    #include <iostream>
    #include "jthread.hpp"
    
    int main(){
        
        std::cout << std::endl;
        std::cout << std::boolalpha;
        
        std::jthread thr{[]{ std::cout << "Joinable std::thread" << std::endl; }};
        
        std::cout << "thr.joinable(): " << thr.joinable() << std::endl;
        
        std::cout << std::endl;
        
    }
    

     

    Now, the thread thr automatically joins in its destructor, such as in this case if still joinable.

    jthreadJoinable

    Interrupt a std::jthread

    To get a general idea, let me present a simple example.

    // interruptJthread.cpp
    
    #include "jthread.hpp"
    #include <chrono>
    #include <iostream>
    
    using namespace::std::literals;
    
    int main(){
        
        std::cout << std::endl;
        
        std::jthread nonInterruptable([]{                                   // (1)
            int counter{0};
            while (counter < 10){
                std::this_thread::sleep_for(0.2s);
                std::cerr << "nonInterruptable: " << counter << std::endl; 
                ++counter;
            }
        });
        
        std::jthread interruptable([](std::interrupt_token itoken){         // (2)
            int counter{0};
            while (counter < 10){
                std::this_thread::sleep_for(0.2s);
                if (itoken.is_interrupted()) return;                        // (3)
                std::cerr << "interruptable: " << counter << std::endl; 
                ++counter;
            }
        });
        
        std::this_thread::sleep_for(1s);
        
        std::cerr << std::endl;
        std::cerr << "Main thread interrupts both jthreads" << std:: endl;
        nonInterruptable.interrupt();
        interruptable.interrupt();                                          // (4)
        
        std::cout << std::endl;
        
    }
    

     

    I started in the main program the two threads nonInterruptable and interruptable (lines 1 and 2). In contrast to the thread nonInterruptable, the thread interruptable gets a std::interrupt_token and uses it in line 3 to check if it was interrupted: itoken.is_interrupted(). In case of an interrupt, the lambda function returns, and, therefore, the thread ends. The call interruptable.interrupt() (line 4) triggers the end of the thread. This does not hold for the previous call nonInterruptable.interrupt(), which has no effect.

    interruptJthread

    Here are more details to interrupt tokens, the joining threads, and condition variables.

    Interrupt Tokens

    An interrupt token std::interrupt_token models shared ownership and can be used to signal once if the token is valid. It provides three methods valid, is_interrupted, and interrupt.

     interrupt token fixed

    If the interrupt token should be temporarily disabled, you can replace it with a default constructed token. A default constructed token is not valid. The following code snippet shows how to disable and enable a thread’s capability to accept signals.

     

    std::jthread jthr([](std::interrupt_token itoken){
        ...
        std::interrupt_token interruptDisabled; 
        std::swap(itoken, interruptDisabled);     // (1)       
        ...
        std::swap(itoken, interruptDisabled);     // (2)
        ...
    }
    

     

     std::interrupt_token interruptDisabled is not valid. This means that the thread can not accept an interrupt from line (1) to (2), but after line (2), it’s possible.

    Joining Threads

    A std::jhread is a std::thread with the additional functionality to automatically signal an interrupt and join (). To support this functionality, it has a std::interrupt_token.

    jthread

    New Wait Overloads for Condition Variables

    The two wait variations wait_for, and wait_until of the std::condition_variable get new overloads. They take a std::interrupt_token.

    template <class Predicate>
    bool wait_until(unique_lock<mutex>& lock, 
                    Predicate pred, 
                    interrupt_token itoken);
    
    template <class Rep, class Period, class Predicate>
    bool wait_for(unique_lock<mutex>& lock, 
                  const chrono::duration<Rep, Period>& rel_time, 
                  Predicate pred, 
                  interrupt_token itoken);
    
    template <class Clock, class Duration, class Predicate>
    bool wait_until(unique_lock<mutex>& lock, 
                    const chrono::time_point<Clock, Duration>& abs_time, 
                    Predicate pred, 
                    interrupt_token itoken);
    

     

    These new overloads require a predicate. The versions ensure to get notified if an interrupt is signalled for the passed std::interrupt_token itoken. After the wait calls, you can check if an interrupt occurred.

    cv.wait_until(lock, predicate, itoken);
    if (itoken.is_interrupted()){
        // interrupt occurred
    }
    

     

    What’s next?

    As I promised in my last post, my next post is about the remaining rules for defining concepts.

     

     

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