C++ Core Guidelines: More Rules for Overloading
I started the last post on my journey through the rules for overloading functions and operators. Let me continue and finish my journey with this post.
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But we are proud to say that Rainer Grimm contributed 702 entries already.
I started the last post on my journey through the rules for overloading functions and operators. Let me continue and finish my journey with this post.
There are ten rules for overloading and overload operators in the C++ core guidelines. Many of them are pretty obvious, but your software may become very unintuitive if you don’t follow them.
Just updated: The C++ Standard Library: What every professional C++ programmer should know about the C++ standard library.
There are nine rules to access objects in class hierarchies. Let’s have a closer look.
I needed three posts to present the 20 rules for class hierarchies in the C++ core guidelines. Here are the seven remaining rules.
I have prepared the pdf bundle. To get it is quite simple.
In the last post, I started our journey with the rules of class hierarchies in modern C++. The first rules had a pretty general focus. This time, I will continue our journey. Now, the rules have a closer focus.
Let’s talk in this post about rules for class hierarchies in general and in particular. The C++ core guidelines have about thirty rules; therefore, I have a lot to discuss.
I can not think about modern C++ without lambda expressions. So my wrong assumption was that there are many rules for lambda expressions. Wrong! There are fewer than ten rules. But as ever I learned something new.
Now, it’s time to choose the next pdf bundle? You will get all posts, all source files, and a cmake file to the chosen topic.
