C++ Core Guidelines: Rules for Statements
Before I continue with the roughly 15 rules for statements, let me finish the two rules for expressions. Both rules help you to protect your program from undefined behavior.
This author has not written his bio yet.
But we are proud to say that Rainer Grimm contributed 689 entries already.
Before I continue with the roughly 15 rules for statements, let me finish the two rules for expressions. Both rules help you to protect your program from undefined behavior.
This post is about don’ts. Here are this post’s two most important rules: Don’t use std::move thoughtless and don’t slice. Let’s start.
What has narrowing conversion and casts in common? They are often the source of errors; therefore, I will write about them today.
I know this post’s headline is a bit boring: More Rules for Expressions. Honestly, this post is about code hygiene because I will mainly write about pointers.
Today’s post is about expressions. You should avoid complicated expressions, know the precedence rules for arithmetic or logical expressions, and know the order of evaluation of expressions. The main reasons for undefined behavior are having the wrong precedence rules for expressions in mind or assuming an evaluation order for expressions that is just wrong or […]
In this post, I will finish the rules for declarations. The remaining rules for declarations are not especially sophisticated but important for high code quality.
Let’s continue our tour through the rules for expressions and statements in the C++ core guidelines. This post will be about declarations and initializations.
I want to make a short detour from my long series of posts about the C++ Core Guidelines. I read the excellent book “Clean C++” in the last few days and I cannot hesitate to write a review. Here is my review.
There are many rules in the C++ Core Guidelines dealing with expressions and statements. To be precise, there are more than 50 rules about declarations, expressions, statements, and arithmetic expressions.
Passing smart pointers is a critical topic that is seldom addressed. This ends with the C++ core guidelines because they have six rules for passing std::shared_ptr and std::unique_ptr.