volatile and Other Small Improvements in C++20

Today, I complete my tour through the C++20 core language features with a few small improvements. One…
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C++ Core Guidelines: More Rules about Concurrency and Parallelism

Writing multithreading programs is hard, even harder if the program should be correct. The rules of the…

Ongoing Optimization: Locks and Volatile with CppMem

The easiest way to solve the undefined behaviour in the post Ongoing Optimization: Unsynchronized access…