modules

C++20: Module Interface Unit and Module Implementation Unit

Thanks to the module interface unit and the module implementation unit, you can separate the interface from the implementation when defining a module. Let me show, how.

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Views: 1633

C++20: A Simple math Module

Modules are one of the four prominent features of C++20. They overcome the restrictions of header files and promise a lot: faster build-times, fewer violations of the One-Definition-Rule, less usage of the preprocessor. Today, I want to create a simple math module.

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Views: 3189

C++20: The Advantages of Modules

Modules are one of the four big features of C++20: concepts, ranges, coroutines, and modules. Modules promise a lot: compile-time improvement, isolation of macros, the abolition of header files, and ugly workarounds.

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Views: 13775

More Details to Modules

 My last post gave you the introduction to modules in C++20. This post shows, how to use existing modules.

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Views: 28733

Modules

Modules is one of the five prominent features of C++20. Modules will overcome the restrictions of header files. They promise a lot. For example, the separation of header and source files becomes as obsolete as the preprocessor. In the end, we will also have faster build times and an easier way to build packages.

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Tags: modules
Views: 101142

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