C++ Core Guidelines: Class Hierarchies

Let's talk in this post about rules for class hierarchies in general and in particular. The C++ core guidelines have about thirty rules in total; therefore, I have a lot to talk about.

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Which pdf bundle should I provide? Make your choice!

Now, it's time to choose the next pdf bundle? You will get all posts, all source files, and a cmake file to the chosen topic.

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C++ Core Guidelines: Function Objects and Lambdas

I can not think about modern C++ without lambda expressions. So my wrong assumption was that they are a lot of rules for lambda expressions. Wrong! There are less than ten rules. But as ever I learned something new.

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C++ Core Guidelines: Comparison, Swap, and Hash

This post will be about comparisons, swap and hash. That means I conclude with his post my treatise about default operations rules in C++.

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Tags: classes
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C++ Core Guidelines: Rules for Copy and Move

The rules for copy and move are quite obvious. But before I describe them I have to write about the two remaining rules for constructors. They are about delegating and inheriting constructors.

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Tags: classes
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My open C++ Seminars in the First Half of 2018

Do you want to reach the next C++ level? Here are my open C++ seminars in the first half of 2018.

  • Embedded Programming with C++: 16.01 - 18.01
  • C++11 and C++14: 13.03 - 15.03
  • Multithreading with modern C++: 08.05 - 09.05

I'm also happy to give the seminars on-site or in English.

For further details please refer to: http://www.modernescpp.de/index.php/c (English button in the top, right corner)

 

 

Modernes C++,

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C++ Core Guidelines: Constructors

The lifecycle of each object starts with its creation; therefore, this post will be about the thirteen most fundamental rules for objects: constructor rules.

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Tags: classes
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The new pdf bundle is ready: C++17

I have prepared the pdf bundle. To get it is quite simple.

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C++ Core Guidelines: Destructor Rules

Does my class need a destructor? I often heard this question. Most of the times the answer is no and you are fine with the rule of zero. Sometimes the answer is yes and we are back to the rule of five. To be more precise. The guidelines provide eight rules for destructors.

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Tags: classes
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