
Resolving C/C++ Concurrency Bugs More Efficiently with Time Travel Debugging
/
0 Comments
I'm happy to announce a guest post about Time Travel Debugging with UDB. At the end of the post, I…

Cooperative Interruption of a Thread in C++20
A typical question in my C++ seminars is: Can a thread be killed? Before C++20, my answer is no. With…

Barriers and Atomic Smart Pointers in C++20
In my last post, I introduced latches in C++20. A latch enables its threads to wait until a counter becomes…

Latches in C++20
Latches and barriers are coordination types that enable some threads to wait until a counter becomes…

Semaphores in C++20
Semaphores are a synchronization mechanism used to control concurrent access to a shared resource. They…

And the Winners are:
Last week, I launched a quiz. The price was it to win one of the five vouchers for the book "The…

Five Vouchers to win for my book “C++20”
I give away five vouchers for my book "C++20". In return, I have a question about the Big Four: concepts,…

Performance Comparison of Condition Variables and Atomics in C++20
After the introduction to std::atomic_flag in my last post, Synchronization with Atomics in C++20, I…

I’m Proud to Present my New Book: C++20
I'm proud to present the early release of my book to C++20 on LeanPub. The book is 50 % done and has…

Synchronization with Atomics in C++20
Sender/receiver workflows are pretty common for threads. In such a workflow, the receiver is waiting…