Undo

Resolving C/C++ Concurrency Bugs More Efficiently with Time Travel Debugging

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I'm happy to announce a guest post about Time Travel Debugging with UDB. At the end of the post, I…
TimelineCpp20Interruption

Cooperative Interruption of a Thread in C++20

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A typical question in my C++ seminars is: Can a  thread be killed? Before C++20, my answer is no. With…
TimelineCpp20

Barriers and Atomic Smart Pointers in C++20

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In my last post, I introduced latches in C++20. A latch enables its threads to wait until a counter becomes…
TimelineCpp20

Latches in C++20

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Latches and barriers are coordination types that enable some threads to wait until a counter becomes…
TimelineCpp20

Semaphores in C++20

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Semaphores are a synchronization mechanism used to control concurrent access to a shared resource. They…
cookbook2ndlarge

And the Winners are:

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Last week,  I launched a quiz. The price was it to win one of the five vouchers for the book "The…
cover

Five Vouchers to win for my book “C++20”

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I give away five vouchers for my book "C++20". In return, I have a question about the Big Four: concepts,…
TimelineCpp20CoreLanguage

Performance Comparison of Condition Variables and Atomics in C++20

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After the introduction to std::atomic_flag in my last post, Synchronization with Atomics in C++20, I…
C++20

I’m Proud to Present my New Book: C++20

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I'm proud to present the early release of my book to C++20 on LeanPub. The book is 50 % done and has…
TimelineCpp20CoreLanguage

Synchronization with Atomics in C++20

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Sender/receiver workflows are pretty common for threads. In such a workflow, the receiver is waiting…