C++20: The Three-Way Comparison Operator

The three-way comparison operator <=> is often just called spaceship operator. The spaceship operator determines for two values A  and B whether A < B, A = B, or A > B. You can define the spaceship operator or the compiler can auto-generate it for you.

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Views: 52633

Face-to-Face Seminars and Online Seminars are different

Face-to-face seminars and online seminars are different. Both forms have there pros and cons, and none of them is better than the other.

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Views: 1852

C++20: Further Open Questions to Modules

So far, I have written in my last four posts the basics you should know about modules in C++20. Only a few questions to modules are still open. In this post, I address these open questions, such as templates in modules, the linkage of modules, and header units.

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Tags: modules, C++20
Views: 5007

C++20: Structure Modules

When your module becomes bigger you want to divide its functionality into manageable components. C++20 modules offer two approaches: submodules and partitions. Let me discuss both approaches in this post.

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Tags: modules, C++20
Views: 10981

C++20: Module Interface Unit and Module Implementation Unit

Thanks to the module interface unit and the module implementation unit, you can separate the interface from the implementation when defining a module. Let me show, how.

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Tags: modules, C++20
Views: 9465

C++20: A Simple math Module

Modules are one of the four prominent features of C++20. They overcome the restrictions of header files and promise a lot: faster build-times, fewer violations of the One-Definition-Rule, less usage of the preprocessor. Today, I want to create a simple math module.

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Tags: modules, C++20
Views: 8577

Modernes C++ goes Worldwide

I'm happy to announce that I offer English and German online seminars.

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Views: 3735

C++20: The Advantages of Modules

Modules are one of the four big features of C++20: concepts, ranges, coroutines, and modules. Modules promise a lot: compile-time improvement, isolation of macros, the abolition of header files, and ugly workarounds.

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Tags: modules, C++20
Views: 21437

C++20: Thread Pools with cppcoro

This post is the third and final post in my miniseries to cppcoro. cppcoro is a library of coroutine abstractions from Lewis Baker. Today, I introduce thread pools.

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Views: 7703

C++20: Powerful Coroutines with cppcoro

I gave in my last post "C++20: Coroutines with cppcoro", a basic introduction to the coroutines library from Lewis Baker. This introduction covered the elementary coroutines task and generator. Today, I add threads to tasks and get powerful abstractions. 

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Views: 6712

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