Transactional Memory

Transactional memory is based on the idea of a transaction from the database theory. Transactional memory shall make the handling with threads a lot easier. That for two reasons. Data races and deadlocks disappear. Transactions are composable.

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Tags: C++20
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Coroutines

Coroutines are functions that can suspend and resume their execution while keeping their state. The evolution in C++20 goes one step further.

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Tags: C++20
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Latches And Barriers

Latches and barriers are simple thread synchronisation mechanism which enables it that some threads wait until a counter becomes zero. We will presumably get in C++20 latches and barriers in three variations: std::latch, std::barrier, and std::flex_barrier.

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Tags: C++20
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std::future Extensions

Tasks in the form of promises and futures have in C++11 an ambivalent reputation. At on hand, they are a lot easier to use than threads or condition variables; at the other hand, they have a great deficiency. They can not composed. C++20 will overcome this deficiency.

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Tags: C++20, tasks
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And the Winners are

Mads Ravn, Antonis Polykratis, Martin Mancuska, David Farago, Edgar Rojas, and Adrian Javaloy.

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Atomic Smart Pointers

C++20 will have atomic smart pointers. To be exactly, we will get a std::atomic_shared_ptr and a std::atomic_weak_ptr. But why? std::shared_ptr and std::weak_ptr are already thread-safe. Sort of. Let me dive into the details.

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Tags: C++20
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Parallel Algorithm of the Standard Template Library

The idea is quite simple. The Standard Template has more than 100 algorithms for searching, counting, and manipulation of ranges and their elements. With C++17, 69 of them are overloaded and a few new are added. The overloaded and new algorithm can be invoked with a so-called execution policy. By using the execution policy, you can specify whether the algorithm should run sequential, parallel, or parallel and vectorized.

 

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Tags: C++17
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