So far, I have written in my last four posts the basics you should know about modules in C++20. Only a few questions about modules are still open. In this post, I address these open questions, such as templates in modules, the linkage of modules, and header units.
I assume in this post that you know my previous posts to modules. If not, make yourself comfortable and read the following posts.
- C++20: The Advantages of Modules
- C++20: A Simple math Module
- C++20: Module Interface Unit and Module Implementation Unit
- C++20: Structure Modules
Templates and Modules
I often hear the question: How do modules export templates? When you instantiate a template, its definitions must be available. This is the reason that template definitions are hosted in headers. Conceptually, the usage of templates has the following structure.
The main program directly includes the header templateSum.h into the program sumMain.cpp. The call sum(1, 1.5) triggers the so-called template instantiation. In this case, the compiler generates the function sum out of the function template, which takes an int and a double. If you want to see this process live, play with the example on C++ Insights.
With C++20, templates can and should be in modules. Modules have a unique internal representation that is neither source code nor assembly. This representation is a kind of an abstract syntax tree (AST). Thanks to this AST, the template definition is available during template instantiation.
I define the function template sum in the module math in the following example.
The command line to compile the program is not different from the previous one in the post “C++20: Structure Modules”. Consequently, I skip it and present the output of the program directly:
With modules, we get a new kind of linkage:
So far, C++ supports two kinds of linkage: internal and external.
- Internal linkage: Names with internal linkage are not accessible outside the translation unit. The internal linkage includes mainly namespace-scope names declared static and anonymous namespaces members.
- External linkage. Names with external linkage are accessible outside the translation unit. The external linkage includes names declared not as static, class types, and their members, variables, and templates.
Modules introduce module linkage:
- Module linkage: Names within module linkage are only accessible inside the module. Names have module linkage if they don’t have internal linkage and are not exported.
A small variation of the previous module math makes my point. Imagine I want to return the user of my function template sum additionally, which type the compiler deduces as the return type.
Instead of the sum of the numbers, the function template sum returns a std::pair (1) consisting of the sum and a string representation of the type res. I put the function template showType (2) not in the exporting namespace math (3). Consequently, invoking it from outside the module math is not possible. showType uses perfect forwarding to preserve the value categories of the function argument t. The function typeid queries information about the type at run-time (runtime type identification (RTTI)).
Now, the program displays the value of the summation and a string representation of the automatically deduced type.
Neither the GCC compiler nor the Clang compiler supports the next feature, which may become one of the favorite features regarding modules.
Header units are a smooth way to transition from headers to modules. You must replace the #include directive with a new import directive.
First, import respects the same lookup rules as include. This means in the case of the quotes (“myHeader.h”), the lookup first searches in the local directory before it continues with the system search path.
Second, this is way more than text replacement. In this case, the compiler generates something module-like from the import directive and treats the result as a module. The importing module statement gets all exportable names for the header. The exportable names include macros. Importing these synthesized header units is faster and comparable in speed to precompiled headers.
There is one drawback with header units. Not all headers are importable. Which headers are importable is implementation-defined, but the C++ standard guarantees all standard library headers are importable. The ability to import excludes C headers. They are just wrapped in the std namespace. For example, <cstring> is the C++ wrapper for <string.h>. You can quickly identify the wrapped C header because the pattern is: xxx.h becomes cxxx.
With this post, I completed my story to modules, and, in particular, I completed my story to the big four in C++20. Here are all existing and upcoming posts to C++20. With my next post, I will have a closer look at the core language features in C++, which are not so prominent such as concepts or modules. I start with the three-way comparison operator.
Thanks a lot to my Patreon Supporters: Matt Braun, Roman Postanciuc, Tobias Zindl, G Prvulovic, Reinhold Dröge, Abernitzke, Frank Grimm, Sakib, Broeserl, António Pina, Sergey Agafyin, Андрей Бурмистров, Jake, GS, Lawton Shoemake, Jozo Leko, John Breland, Venkat Nandam, Jose Francisco, Douglas Tinkham, Kuchlong Kuchlong, Robert Blanch, Truels Wissneth, Kris Kafka, Mario Luoni, Friedrich Huber, lennonli, Pramod Tikare Muralidhara, Peter Ware, Daniel Hufschläger, Alessandro Pezzato, Bob Perry, Satish Vangipuram, Andi Ireland, Richard Ohnemus, Michael Dunsky, Leo Goodstadt, John Wiederhirn, Yacob Cohen-Arazi, Florian Tischler, Robin Furness, Michael Young, Holger Detering, Bernd Mühlhaus, Matthieu Bolt, Stephen Kelley, Kyle Dean, Tusar Palauri, Dmitry Farberov, Juan Dent, George Liao, Daniel Ceperley, Jon T Hess, Stephen Totten, Wolfgang Fütterer, Matthias Grün, Phillip Diekmann, Ben Atakora, Ann Shatoff, Rob North, Bhavith C Achar, Marco Parri Empoli, moon, and Philipp Lenk.
Thanks, in particular, to Jon Hess, Lakshman, Christian Wittenhorst, Sherhy Pyton, Dendi Suhubdy, Sudhakar Belagurusamy, Richard Sargeant, Rusty Fleming, John Nebel, Mipko, Alicja Kaminska, Slavko Radman, and David Poole.
|My special thanks to Embarcadero|
|My special thanks to PVS-Studio|
|My special thanks to Tipi.build|
|My special thanks to Take Up Code|
|My special thanks to SHAVEDYAKS|
I’m happy to give online seminars or face-to-face seminars worldwide. Please call me if you have any questions.
- Embedded Programmierung mit modernem C++ 12.12.2023 – 14.12.2023 (Präsenzschulung, Termingarantie)
Standard Seminars (English/German)
Here is a compilation of my standard seminars. These seminars are only meant to give you a first orientation.
- C++ – The Core Language
- C++ – The Standard Library
- C++ – Compact
- C++11 and C++14
- Concurrency with Modern C++
- Design Pattern and Architectural Pattern with C++
- Embedded Programming with Modern C++
- Generic Programming (Templates) with C++
- Clean Code with Modern C++
- Phone: +49 7472 917441
- Mobil:: +49 176 5506 5086
- Mail: schulung@ModernesCpp.de
- German Seminar Page: www.ModernesCpp.de
- Mentoring Page: www.ModernesCpp.org
Modernes C++ Mentoring,